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CU Amiga Super CD-ROM 25
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CU Amiga Magazine's Super CD-ROM 25 (1998)(EMAP Images)(GB)(Track 1 of 2)[!][issue 1998-08].iso
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Readme.txt
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2002-01-26
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__________________________________
/_________________________________/
QUARANTINE - TKG Level by Sam Webb
__________________________________
/_________________________________/
This is my first level for AB3DII to be finished and playable. It took a
long time to figure out how to make the level, but it was worth it, and I
doubt I'd have done it without the replacement level editor by Jens Vang
Petersen.
To install the level:
1. Delete the files in your AB3DII-TKG/levels/LEVEL_A/ drawer.
2. Copy files from my TKG-QUARANTINE/levels/LEVEL_A/ drawer to your LEVEL_A
drawer, replacing the ones you deleted in stage 1.
3. Delete the TEXT_FILE from your AB3DII-TKG/INCLUDES/ drawer.
4. Copy the TEXT_FILE from my TKG-QUARANTINE/INCLUDES/ drawer to where you
deleted yours from in stage 3.
It should then load up instead of the usual LEVEL A when you play the game.
It isn't the easiest level in the world, but shouldn't be too hard to
complete once you know the layout and where the badies are coming from.
There is a special boss alien for those who think they can take it on (if
you can't, don't blow up the generators).
The level is quite slow and jumpy in certain parts and has a few glitches in
it. I don't think there is anything that will cause the game to crash, but
as usual I can't be held responsible for any damage caused to anything as a
result of you using my level. But the biggest problem I've encountered is
the notorious backing through walls glitch. Make sure you've got back-ups of
any other level you might want to keep, which is in the LEVEL_A drawer, and
the TEXT_FILE, which holds the text info for all the levels, not just my
one.
I hope you like the level, I will hopefully do a follow-up or two, and feel
free to e-mail me with comments and suggestions, etc. at
sjwebb@mailexcite.com
Also, if you haven't seen Amithyst yet, please take a look. It is the free
online e-mag, about the Amiga, SF, fantasy, horror, CGI and the supernatural
that I run. The URL of the mag is http://www.brunel.ac.uk/~em97jgh and it
should be available in some other places as well. If you've made a level for
TKG or any other Amiga game, send it to me and I'll put it in the mag for
others to download, provided there's enough space left.